- What is video mapping?
- Video mapping : what is it not?
- Words and dates
- Video mapping : when did it start and where ?
- What are the circumstances in which video mapping appears? Part.1
- What are the circumstances in which video mapping appears? Part.2
- The prehistory of video mapping
- Vjing
- Large-scale projection
- Large-scale projection around the year 2000
- Contemporary arts: the advent of the projector
- Site-specific arts: times and places
- Hans-Walter Müller: Volux and Topoprojections
- 2003: 3minutes² by Electronic Shadow
- The history of video mapping computer tools
- The history of video mapping computer tools. Part.2
- A history of institutionalisation…
- Yet another art form?
- Video mapping: a narrative
- Notes on artists
The prehistory of video mapping
For reasons of expediency, we will separate the prehistory of video mapping into three ages:
- The stone age: 1550-1880
The stone age of video mapping begins around 1500 and lasts until the end of the 19th century. This long period corresponds to the initial developments of the three techniques that form the basis of video mapping: anamorphosis, projection (with the invention of the magic lantern) and image animation (which develops more particularly during the 19th century). According to the artist and teacher from Quebec, Danny Perreault
- The bronze age: 1880-1970
The year 1895 is familiar to us, since it is considered the birth of cinematography: a technique of recording and projecting animated images. The end of the 19th century also sees significant evolutions in the field of electric lighting, which will enable the illumination of external spaces, and the invention of the light bulb, which will gradually replace other light sources in projection devices. The bronze age of video mapping lasts until the end of the 1960s and includes a certain number of significant events: new artistic schools, CinemaScope and the institutionalisation of ‘son et lumière’…
- The iron age: 1970-2003
Starting from the years 1968-1975, we arrive at the era of ‘large-scale projection’, VJing and site-specific performance, installation and art. Projectors of all kinds start to move away from their initial functions, in all these fields. Moreover (even if this technology is not yet used for projected light shows), the foundations of 3D computer graphics have been laid and computer art begins to really take off. But we need to wait for the dawn of the new millennium, and the general application of digital technology, for video mapping to appear at the intersection of all these practices.
Read more: Site-specific art